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I '''codici regionali''' sono dei codici che si usano per riferirsi a determinate aree geografiche, solitamente usati per motivi di [https://en.wikipedia.org/wiki/Regional_lockout blocchi regionali], un sistema detto anche anche "region lock", e per la distribuzione di contenuti digitali. Questo sistema viene usato da [[Nintendo]] sulle sue console portatili a partire dal [[Nintendo DSi]] e su tutte le sue console fisse rilasciate prima di [[Nintendo Switch]].
'''Software regions''' are regions used for the purposes of {{wp|Regional lockout|region-locking}} and digital content distribution by [[Nintendo]] for some of their consoles. Region-locking is used in all systems in the [[Nintendo DSi]] family and the [[Nintendo 3DS]] family and all Nintendo home consoles prior to the [[Nintendo Switch]].
 
Nella maggior parte dei mercati vengono venduti generalmente solo console e giochi con il medesimo codice, così da assicurare la compatibilità tra sistema e software. In alcuni luoghi, però, soprattutto in Medio Oriente o nel sud-est asiatico, sono venduti contemporaneamente prodotti appartenenti a diverse aree geografiche (e quindi con differenti codici regionali).
Most markets only retail one region of system and games, to prevent consumers accidentally purchasing games that are not compatible with their own system. However, in some locations, notably the Middle East and Southeast Asia, multiple different regions of system are retailed.
 
L'uso dei codici regionali insieme al region lock comporta anche l'impossibilità di avviare una copia fisica di gioco di una determinata area geografica su una console con un differente codice regionale. Ad esempio, una copia giapponese di [[Pokémon Sole]] non potrà essere avviata usando un [[Nintendo 3DS]] europeo.
Software regions are used to prevent physical copies of games being played on systems of a different region. This means that, for example, a Japanese region copy of [[Pokémon X and Y|Pokémon X]] cannot be played on an American region Nintendo 3DS system.
 
==Region lock==
===Game Boy and Game Boy Color===
The [[Game Boy]] and [[Game Boy Color]] families are not region-locked. However, Japanese Pokémon games for these consoles cannot properly communicate with games in any other languages; attempting to do so can cause corruption on both ends of the link.
Le console appartenenti alle serie [[Game Boy]] e [[Game Boy Color]] non supportano il region lock. Nonostante questo, i titoli Pokémon giapponesi non possono collegarsi in maniera corretta con i giochi in altre lingue; un tentativo di comunicazione di questo tipo potrebbe causare una corruzione dei dati da entrambe le parti.
 
Ne consegue che anche le distribuzioni di [[Pokémon evento]] di [[prima generazione|prima]] e [[seconda generazione]] sono limitate per l'impossibilità di ricevere una distribuzione giapponese su una cartuccia occidentale e viceversa.
Special event distributions for the [[Generation I]] and {{gen|II}} games are only restricted by the inability of Japanese events to be received by games in other languages, and events in other languages cannot be received by Japanese games.
 
===Game Boy Advance===
TheLe console della serie [[Game Boy Advance]] familynon issupportano notil region-locked lock.
 
Special event distributions for the [[Generation III]] games are restricted by language, rather than region.
 
===Nintendo DS and DSi===
The [[Nintendo DS]] and [[Nintendo DS Lite]] are not region-locked, with the exception of the {{wp|iQue}} DS, which can play Nintendo DS games, but its games cannot be played on other region systems.
 
Regions are also used to restrict the list of countries that can selected from when choosing the country for the Nintendo DSi Shop. This means that American region systems cannot select Japan as their home country.
 
====Regions====
{| class="roundtable" style="background: #ddf; border: 3px solid #ccf"
! Code
|}
 
====Games====
Due to region-locking, some Nintendo DSi-enhanced and DSi-exclusive games cannot be played on all Nintendo DSi systems due to not being released for some regions. The Japanese, American and European regions dominate the other regions in the number of available games.
 
|}
 
====Distributions====
Special event distributions for the [[Generation IV]] and {{gen|V}} games are restricted by language, rather than region.
 
===Nintendo 3DS===
There are five regions for the Nintendo 3DS family, as well as one for the {{wp|iQue}} 3DS XL (the equivalent of the [[Nintendo 3DS XL]] in mainland China). Each region has an associated letter used to represent it, which can be found at the end of the Nintendo 3DS firmware version number. The regions do not have publicly known official names, so the names used for the regions on Bulbapedia are purely descriptive.
 
The [[Nintendo 3DS themes|Nintendo 3DS Theme Shop]] and its contents are also restricted by region. Only Japanese, American, and PAL region systems have access to the Theme Shop (other regions do not have changeable themes at all).
 
====Regions====
{| class="roundtable" style="background: #ddf; border: 3px solid #ccf"
! Code
|}
 
====Games====
Due to region-locking, some Nintendo 3DS games cannot be played on all Nintendo 3DS systems due to not being released for some regions. The Japanese, American and European regions dominate the other regions in the number of available games. However, despite region-locking, [[Pokémon Bank]] is able to communicate with games of any region (even if they cannot be played on that system).
 
|}
 
====Distributions====
Special event distributions for the [[Generation VI]] and {{gen|VII}} games are restricted by region for [[Nintendo Zone]], serial code, and [[Nintendo Network]] distributions. Local wireless and [[infrared]] distributions are not region-locked.
 
Conversely, due to PAL and NTSC games using different video standards, PAL games cannot be played on NTSC systems due to technical limitations, and vice versa.
 
====Regions====
{| class="roundtable" style="background: #ddf; border: 3px solid #ccf"
! Code
|}
 
====Games====
Due to region-locking, some SNES games cannot be played on all SNES systems due to not being released for some regions.
 
|}
 
===Nintendo 64===
There are three regions for the [[Nintendo 64]], as well as one for the {{wp|iQue}} Player (the equivalent of the Nintendo 64 in mainland China). The regions do not have publicly known official names, so the names used for the regions on Bulbapedia are purely descriptive.
 
Region-locking on the Nintendo 64 between NTSC regions is merely a physical restriction and not a technical one; the difference is the position of tabs on the back of cartridges and the corresponding game port on the console itself. It is possible to remove plastic tabs from an NSTC system so that it can play NTSC games from both regions. However, due to PAL and NTSC games using different video standards, PAL games cannot be played on NTSC systems due to technical limitations, and vice versa.
 
====Regions====
{| class="roundtable" style="background: #ddf; border: 3px solid #ccf"
! Code
|}
 
====Games====
Due to region-locking, some Nintendo 64 games cannot be played on all Nintendo 64 systems due to not being released for some regions.
 
|}
===Nintendo GameCube===
There are three regions for the [[Nintendo GameCube]]. The regions do not have publicly known official names, so the names used for the regions on Bulbapedia are purely descriptive.
 
Region-locking on the Nintendo GameCube is merely a software restriction and not a technical one, as fans have created hacks that allow region-locking to be bypassed.
 
====Regions====
{| class="roundtable" style="background: #ddf; border: 3px solid #ccf"
! Code
|}
 
====Games====
Due to region-locking, some Nintendo GameCube games cannot be played on all Nintendo GameCube systems due to not being released for some regions. However, all Nintendo GameCube Pokémon games can be played on each region.
 
===Wii===
There are four regions for the [[Wii]]. Each region has an associated letter used to represent it, which can be found at the end of the Wii firmware version number. The regions do not have publicly known official names, so the names used for the regions on Bulbapedia are purely descriptive.
 
Region-locking on the Wii is merely a software restriction and not a technical one, as fans have created hacks that allow region-locking to be bypassed.
 
====Regions====
{| class="roundtable" style="background: #ddf; border: 3px solid #ccf"
! Code
|}
 
====Games====
Due to region-locking, some Wii games cannot be played on all Wii systems due to not being released for some regions. The Japanese, American and European regions dominate the other regions in the number of available games.
 
|}
 
===Wii U===
There are three regions for the [[Wii U]]. Each region has an associated letter used to represent it, which can be found at the end of the Wii U firmware version number. The regions do not have publicly known official names, so the names used for the regions on Bulbapedia are purely descriptive.
 
Region-locking on the Wii U is merely a software restriction and not a technical one, as fans have created hacks that allow region-locking to be bypassed.
 
====Regions====
{| class="roundtable" style="background: #ddf; border: 3px solid #ccf"
! Code
|}
 
====Games====
Due to region-locking, some Wii U games cannot be played on all Wii U systems due to not being released for that region. However, all Wii U Pokémon games can be played on each region.
 
===Nintendo Switch===
Outside of {{pmin|Greater China|Mainland China}}, [[Nintendo Switch]] is not region-locked; however, there are five regions for the [[Nintendo Switch]] that can be changed freely in the System Settings menu. The Hong Kong / Taiwan / South Korea region was added in version 8.0.0. The Nintendo eShop uses the country of the associated Nintendo Account.
 
Region-locking on the Nintendo Switch is merely a software restriction and not a technical one, as fans have created hacks that allow region-locking to be bypassed.
 
====Regions====
{| class="roundtable" style="background: #ddf; border: 3px solid #ccf"
! Code
|}
 
====Games====
Due to region-locking, some Nintendo Switch games cannot be played on all Nintendo Switch systems due to not being released for some regions. This only affects games without physical releases that have not been released in Mainland China (as they cannot be played on a Mainland Chinese Nintendo Switch) and games released exclusively in Mainland China (as they cannot be played on Nintendo Switch consoles from other regions).
 
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