Differenze tra le versioni di "Prima generazione"

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==Meccaniche di gioco==
 
La prima generazione ha introdotto le meccaniche chiave di gioco, che è possibile ritrovare in tutti i giochi della [[Serie principale]] e che sono ormai considerate una sorta di "canovaccio standard". Anche se molte delle meccaniche di gioco sono state aggiunte successivamente, le seguenti sono state introdotte proprio nella prima generazione:
*Il giocatore può avere fino a sei [[Pokémon (Creatura)|Pokémon]] in squadra, che possono essere usati per [[Lotta Pokémon|lottare]] contro altri Pokémon sia [[Pokémon Selvatici|selvatici]] che allenati da altri [[Allenatore di Pokémon|Allenatori]].
==Regioni==
===Kanto===
[[File:Kanto-map.jpg|thumb|right|Kanto]]
{{principale|Kanto}}
 
{{gldr|col=2|tcol=2|tipo=Terra|pic=G_Giovanni.png|ldr=Giovanni|djap=サカキ|deng=Giovanni|drm=Sakaki|loc=Smeraldopoli|cjap=トキワシティ|crm=Viridian City|bdg=Terra}}
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==Discussion of Generation I==
When the games were first released, despite their inferior graphics and sound compared to other games of the time, they were revolutionary, firmly rooting the Pokémon series as one of [[Nintendo]]'s mainstays alongside Mario and The Legend of Zelda.
 
Throughout the five generations so far, Pokémon has continued to build on the successes of Generation I's system, while addressing the drawbacks and errors made in the development of the games. Many of the Pokémon world's standards were set in the first generation, including the first five [[HM]]s, all of which, with the exception of {{m|Flash}}, remain tools required for the game's completion in [[Generation IV]].
 
Not only were gameplay aspects of the world set in Generation I, but also the storyline aspects. Each region since Kanto has had a local [[Pokémon Professor]] named after a tree who gives the player a [[starter Pokémon]], an [[villainous teams|evil team]] whose goal is to rule the world, and many other things that are now integral to being a [[version|main series]] game.
 
The games proved popular enough that, eight years after their original release, they received [[remake]]s in the form of {{game|FireRed and LeafGreen|s}}, as the original versions are incompatible with [[Generation III]] and onward.
 
===Kanto thematic motif===
The first generation of Pokémon games were more directed towards genetics and engineering. The three starters, {{p|Bulbasaur}} (dinosaur-plant hybrid), {{p|Charmander}} (salamander), and {{p|Squirtle}} (turtle), are all reptilian in nature, and take some elements from the dinosaurs. Dinosaurs are reptiles, and were one of the most successful groups of animals to exist. Bulbasaur, the most similar to dinosaurs of the three, is the first listed in the Pokédex. Other Pokémon in the generation continue this theme. {{p|Eevee}} is capable of evolving into multiple forms due to its unstable DNA; {{p|Voltorb}} is the result of a Poké Ball experiment gone awry; {{p|Porygon}} is a virtual reality Pokémon. These games also introduce three fossils, the most introduced of any generation, which can be resurrected into prehistoric Pokémon: {{p|Aerodactyl}}, {{p|Kabuto}} and {{p|Omanyte}}. Finally, out of the five legendaries that appeared, the most powerful was man-made through genetic engineering: {{p|Mewtwo}}. It remains the only legendary Pokémon, apart from {{p|Genesect}}, created through artificial means. The uncatchable legendary, {{p|Mew}}, also has the DNA of every Pokémon in existence.
 
[[Bill]] himself invented the sophisticated PC used in most regions, and accidentally turned himself into a Pokémon. {{p|Ditto}} could also mimic the abilities and structure of any Pokémon it encountered, making it capable of breeding with most Pokémon from Generation II and onwards. The [[Master Ball]] is the most powerful Poké Ball in the franchise, and was first engineered by Kanto scientists as well. With this generation the very foundation of the Pokémon franchise, most successors have only expanded upon Kanto's basics such as trading, leveling-up and stone evolution.
 
==Trivia==
*Excluding FireRed and LeafGreen, as they are remakes, Generation I is the only generation so far whose [[Version mascot|mascots]] are non-[[legendary Pokémon]].
*As far as release dates go, Generation I is the shortest generation in North America, partly due to the fact that Red and Blue were not released until 1998, while in Japan, they were released in 1996, and their successors, Gold and Silver, were released closer together, in 1999 in Japan and 2000 in North America. As the rest of the world's releases are more similar to the North American releases than the Japanese releases, it is also the shortest generation worldwide.
*Due to being the first and least advanced generation, Generation I has the most amount of [[glitch Pokémon]] which are known to be obtainable without the use of an external device.
*Generation I has the most extra space in the Pokémon storage system if the player captures one of each Pokémon, with 240 spots available for 151 Pokémon, leaving 89 extra spots.
*Generation I is the only generation not to feature the paired versions' mascots on the title screen, but instead includes the first evolution stage of two starter Pokémon.
*Generation I is the only generation without a playable female character.
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